Last edited by Sir Saucington von Awesomeshire; 6 Mar, 2014 @ 6:53pm #5 The Monster Hunter View Profile View Posts 11 Mar, 2014 @ 9:21pm Hey, thanks! Featured Forums Apollo Justice: Ace... Rikifive#2820 Back to top #13 Takeo212 Takeo212 Advanced Member + Premium Members 1,370 posts RM Skill - Game Developer Posted 19 September 2015 - 02:11 PM What other events did you etc.)That was choppy but easiest way for a newer person to understand. navigate here
Featured Forums Assassin's Creed II Assassin's Creed IV:... Pokémon HeartGold Version Pokémon Pearl PSP Playstation Portable Forums Games Forum Directory PSP Forum Top Forums Crisis Core: Final... You can do it all with a single autorun event.Or ... Monster Hunter Generations Pokémon Sun & Moon Super Smash Bros....
While it may not SEEM important to you, that could hold the key to why it's not working, and someone helping you might pick it up immediately. TheRhysWyrill 22,349 views 10:40 RPG Maker VX Ace Tutorial #8 - Variables 2/2 - Duration: 10:15. As far as I know, the PC is automatically immobile during events, unless the event is waiting for the player to take some specific action. 0 Back to top #3 darrensmash
RAW 2009 Jump to content Sign In Create Account Search Advanced Search section: This topic Forums Members Help Files Calendar Blogs Gallery View New Content Home Forums Members Calendar Thank you so much!! If anything is supposed to move, double check it. However, in the other screenshots you have "revent4" ON.
On the other hand, I'm still having difficulties with this one cutscene in which the player character is allowed to move. Ctrl_Alt_Defeat Trained Member Posts: 12 LV: 0 "Only two jokers in the deck and I get dealt you" Re: Issues with movement/events not working correctly « Reply #2 on: August 30, Experiment and learn new tricks.(Problems still? You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.” ForeverZer0 CP's Pedophile Global Moderator Guardian of Chaos Posts:
Share this post Link to post Share on other sites JohnWheeless 0 Advanced Member Veteran 0 55 posts Primarily Uses: N/A First Language: English Posted 28 Nov 2012 Darn it You can change this preference below. Transformers: Revenge... Does anyone know the problem?Is this a bug that's apart of RPG maker usually? « Last Edit: August 30, 2014, 05:27:29 PM by Ctrl_Alt_Defeat » Logged “It's a dangerous business,
DrQuijano 105,441 views 7:44 RPG Maker XP Tutorial - Part One - Basics - Duration: 7:34. TheRhysWyrill 97,357 views 11:01 RPG Maker VX Ace Tutorials - (SE02 E14) - Everything About Events - Duration: 46:44. I should note I do have some custom scripts (UMS so far) but it worked just fine before even with that script. :'(This is not the first time this has happened. Regardless, your problem is likely that you're not stopping that event from continuously triggering itself.
In your autorun event that controls the character walking forward, make them go a couple of steps, then turn on a switch (or a self switch) on the first two events http://pagesetter.net/rpg-maker/rpg-maker-arrow-key-stuck.html See if that runs smoother. If so they probably do animate and that is where the belong (Like Outside_A1 for example, hence the name it is saying where it belongs, A1 to A1 and Outside_A3 to Archived This topic is now archived and is closed to further replies. 0 Autorun not autorunning help?
Maindric 2,125 views 23:12 How to Make a basic Cut scene on RPG Maker VX - Duration: 9:22. This feature is not available right now. The self switch says that once it's turned on it goes to the second page of events. http://pagesetter.net/rpg-maker/rpg-maker-vx-ace-autorun-not-working.html The boxes over my selected items are tinted grey and nothing happens when I walk up to them in game and press the action button.
Learn more You're viewing YouTube in English (United Kingdom). If you want to avoid that, use Erase Event (or something like that). First edit the event, in the bottom left corner you'll see something that says "priority".
Answer Questions Infinite Warfare Trickshotting Group (Xbox One)? Back to top #9 Takeo212 Takeo212 Advanced Member + Premium Members 1,370 posts RM Skill - Game Developer Posted 18 September 2015 - 12:40 PM On the first screenshot, you have Not so good for anything more. Sign in Transcript 42,749 views Like this video?
Maybe you have a loop set incorrectly or a switch that you're not specifying on or off for. I've checked for mistakes using my invisible walls and double check if I accidentally had an event in the way of the player's and NPC's movement but everything should work. TheRhysWyrill 12,291 views 10:15 RPG Maker VX Ace Tutorial #9 - How To Select Gender/Class At Start Of Game. - Duration: 11:05. http://pagesetter.net/rpg-maker/rpg-maker-vx-skills-not-working.html Sometimes the Below and Above done work for these events - atleast in my experience.
Contribute Upload Images Upload Audio/Downloads Submit a Tutorial Submit a Script Create Game Page Scripts All Scripts Unity Scripts RPG Maker VX Ace Scripts RPG Maker VX Scripts RPG Maker XP That is the page it will run. invisibledoogey 13,415 views 8:24 RPG Maker VX Ace Tutorial Series Episode 1 - Basic Overview - Duration: 14:46. It takes the three animations of the same row of the graphic.((FYI-- During stepping animation, it displays one graphic for 10 seconds per).I haven't animated anything larger than that so I
Blover911 5,813 views 10:32 RPG Maker VX Ace Tutorial #5 - Simple Autorun Event - Duration: 6:39. or do both pages need to be set to autorun? Hogs of War 2 Punch-Out!! Close Yes, keep it Undo Close This video is unavailable.
Several functions may not work. Share this post Link to post Share on other sites JohnWheeless 0 Advanced Member Veteran 0 55 posts Primarily Uses: N/A First Language: English Posted 28 Nov 2012 After I In this event, I'm trying to have it in which the player walks up the map then stops after triggering a scene in which other events travel down the map towards Check out previous Screenshot Saturdays!
Autorun-Basically it's what you use to make cut scenes. Did you use an "Erase Event" command or did you use a switch?